Heros Damage competition #shortvideos #shorts #clash royale #Gaming with mahir
#shortvideo #shorts #clash royale #Gaming with mahir
Clash Royale is a tower rush video game which pits players in games featuring two or four players (1v1 or 2v2) in which the objective is to destroy the most opposing towers, with the destruction of the “King’s Tower” being an instantaneous win. After three minutes, if both of the players/teams have an equal number of crowns or none at all the match continues into a 2-minute overtime period and the player who destroys an opposing tower wins instantaneously. If no towers are destroyed during overtime, there is a tiebreaker, where all towers rapidly lose health, and the tower with the least health is destroyed. If two towers have the same health, there is a draw.
In Clash Royale, players are ranked by their number of trophies. Players level up by gaining Experience (or King Level) points through donating and upgrading cards. The highest possible level is level 14.
Trophies are won or lost through multiplayer battles. A player wins a battle by destroying more towers than the opponent (each destroyed tower being represented as a ‘crown’), or by destroying the opponent’s King’s Tower, resulting in an automatic “three-crown” victory (unless the King’s Tower was destroyed at the same time by both players, resulting in a rare draw).
There are fifteen playing arenas in total (excluding the Training Camp tutorial area): Goblin Stadium, Bone Pit, Barbarian Bowl, P.E.K.K.A’s Playhouse, Spell Valley, Builder’s Workshop, Royal Arena, Frozen Peak, Jungle Arena, Hog Mountain, Electro Valley, Spooky Town, Rascal’s Hideout, Serenity Peak and The Legendary Arena, with each arena corresponding to a certain trophy range.
Playable troops, buildings, and spells are represented as cards. Many cards are directly based on troops and buildings from Supercell’s previous game Clash of Clans, such as giants and cannons, and the game uses a similar art style. Prior to each battle (with the exception of the first battle in Training Camp), players construct a deck of eight cards which they use to attack and defend against their opponent’s cards. At the start of each game, both players begin with four randomly chosen cards from their deck of eight, except Mirror and Elixir Collector.
Each card costs a certain amount of elixir to play. Players start the battle with five elixir points (zero in Double and Triple Elixir modes), and one elixir point is replenished every 2.8 seconds (or 1.4 seconds in Double Elixir Mode, the final 60 seconds of the game and the first minute of overtime; and roughly every 0.9 seconds during Triple Elixir Mode and the last minute of overtime), to a maximum of ten elixir points. Once a card is played, a new card is automatically drawn from the player’s eight card deck.
Clash Royale first launched with 42 cards, consisting of 14 cards for each of three levels of rarity: Common, Rare, and Epic. The February 2016 update added two new cards under a new rarity level: Legendary. In October 2021, a new Champion card rarity was added to the game, with three new cards being added. These cards differentiate from other cards as a player can only have one Champion in their deck, and each Champion has a special ability that can be activated by spending additional elixir (for example, the Golden Knight’s Dash ability costs 1 additional elixir). Subsequent updates have added cards to all the aforementioned rarity levels. As of May 2022, there are a total of 107 cards in the game.
All cards now cap at level 14 with Common cards starting at level 1, Rare cards starting at level 3, Epic cards starting at level 6, Legendary cards starting at level 9, and Champion cards starting at level 11. All cards and crown tower levels are level 11 for all tournaments, except private tournaments, where you can set a cap to card and crown tower levels.
The December 2018 update added Star Points to unlock special golden cosmetics for Max Level cards. In the October 2021 update, this was changed to be available from Level 7. Players also receive Star Points when gaining experience, which can be used to give their cards an updated visual skin, usually gold in color. There are up to three Star Levels for each card, which are unlocked when the card is leveled up to level 7 (for level one Star Level), level 10 (for Star Level 2) and level 13 (for Star Level 3).
Starting from Experience level 1, players can join or form clans. Joining or forming a clan enables the player to engage in friendly battles and clan wars. It also unlocks the feature of requesting cards when a player is level 3. Clan trading unlocks if a player is level 8. In which clan members can give cards to each other with trade tokens.